You are a cat in five rooms with movement as your only input: vacuum up naps, dodge chaos, and chase the SPLORR in this pixel-maze arcade game.
Roomba Rights of SPLORR!! is a small, sharp arcade game with a premise you can grasp in three seconds: you are a cat, there are five rooms, and movement is your only input. Zip through the pixel maze, vacuum up naps (the HUD tracks them as Naps 0/20), hit the spots, and don't get cornered. It's the kind of game that feels obvious once you play it — one mechanic, no tutorials, just speed and corner-cutting.
The reason it's on VibeFix: the developer's itch.io AI disclosure is unusually blunt. It reads: "Built with Claude Code (Claude Sonnet 5.5)." The AI wrote all the game code in Odin (compiled to WebAssembly), plus the web wrapper and the build setup — "I wrote no code." That makes the game an honest end-to-end artifact of an agentic coding session: the human supplied the idea and the taste, the model shipped the maze, the cat, and the HUD.
It was also built as an entry for the Jamference AI Game Jam, so it carries the jam-game virtues: playable in a browser in seconds, a tight loop, and a title with genuine commitment to the bit. Under the hood it's Odin compiled to WebAssembly with an HTML5 canvas wrapper. You can play it free in the browser — no download, no install, just a cat and five rooms.