Instant-loading multiplayer browser racer with real-world scenery from OpenStreetMap — Vibe Jam 2026 "Most Portal Transfers" award.
FULL SEND is a browser racing game with a deliciously simple pitch: click the link and you're racing. No download, no install, no loading screens worth mentioning. The tracks are generated from real OpenStreetMap scenery, so you're drifting through places that actually exist — and every lap feeds a live leaderboard.
Multiplayer is first-class: create a room, share a code, and race friends in real time. Accounts are handled with passkeys and recovery codes rather than passwords, which is a quietly thoughtful touch for a jam game. At v0.8 it's clearly still being iterated on.
The behind-the-scenes story is the classic indie-hacker one: it's built by Daniel Vassallo (@dvassallo), a longtime indie maker, and it picked up the "Most Portal Transfers" award at Vibe Jam 2026 — meaning people couldn't stop sharing it. Built with Cursor and Claude on HTML5 Canvas, it's another data point for the idea that a single developer plus AI agents can ship a genuinely polished multiplayer game.
Note: This project is curated by the VibeFix editors from public sources. All rights belong to the original creator.