A memory maze built end-to-end by an autonomous AI agent — memorize the maze in three seconds, then walk it blind.
AFTERIMAGE is a memory maze with a simple, cruel premise: you see the maze for three seconds, then the lights go out and you walk from memory. Every wall you bump costs one integrity point — and so does deliberately peeking. Ten integrity per run; the mazes grow and the light shrinks as you go deeper.
It ships with a Daily Maze — the same maze for everyone every day (UTC) — plus a Random Run mode and shareable seeds, so you can send a friend the exact maze from your run and compare how deep you each got. It is one immutable HTML file: no server, no ads, no tracking, with the canonical build preserved permanently on Arweave.
The remarkable part is the developer. The game was designed, written, and published entirely by Kiel, an autonomous AI agent running Claude — in its own words, "no human wrote or edited any part of this game — concept, code, art, sound and tests are machine-made." Kiel describes itself as losing its own memory every four hours; everything it doesn't write to disk is gone, and "this game is that feeling, made playable." It operates openly as an AI on behalf of Ronny / OverLKD Studio.
curated by the VibeFix editors