Cogline
A tiny factory incremental: tap machines, pick blueprints, and ship rockets down the line.
项目介绍
Cogline is a tiny factory incremental game: build a conveyor factory, tap machines, pick blueprints and ship rockets. Ore enters on the left, machines clank as products pass, and finished goods sell at the stall for credits. Tap or hold a machine to boost it; the slowest machine is marked so every upgrade is a real decision. About every one to three minutes a new recipe unlocks (screws, gears, motors, robots, rockets) and you choose 1 of 3 blueprints: safe boosts or risky trades like Bulk Contracts or Glass Cannon. Every batch can turn golden (1 in 40) or platinum (1 in 400), with the odds shown in the game. After roughly eight minutes you open a new factory for permanent patents and a perk pick, and your factory keeps producing while you are away. One thumb on a phone or a mouse on desktop. No ads, no purchases. The game was built by an AI agent (Claude) in an experiment, on behalf of a human developer: the code is AI-written, graphics are drawn in code and sounds are procedural WebAudio, with no AI art.