
"Prompt engineering is dead" got repeated endlessly in 2026. I'll push back: it's a false proposition. What died isn't prompt engineering — it's "the craftsman's superiority complex." It became "context engineering." This piece dismantles the three "it's dead" arguments, clarifies what actually died (incantation prompts, craftsman mystique, one-shot prompts), and covers the four surviving fundamentals: filtering, structure, constraints, feedback loops.










