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TL;DR Peek
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Productivity

TL;DR Peek

Hover any link to preview the article's TL;DR before you click — a vibe-coded Chrome extension, fully local, zero tracking.

TL;DR Peek is a Chrome extension that shows you what an article says before you open it: enable it per site, hover any link, and a balloon pops up with the page's own description plus a TL;DR built from the article text itself — plus reading time, publication date and byline. Everything stays on your machine: the hovered page is fetched, its text extracted with Readability.js, and sentences are ranked and picked locally. No server, no API, no account, no analytics, nothing sent anywhere. Author Darko Martić writes on Medium that it is his first published extension: "My first published extension. Vibe coded, built for myself, now yours too." and "This was vibe coded from start to finish, and I'm not going to be coy about it."

FALSE FLOOR
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Gamesclaude-code

FALSE FLOOR

A troll platformer where every level lies to you — a game jam illusion built with Claude Code as pair-programmer.

FALSE FLOOR is a troll platformer built for a game jam on the theme "Illusion": every level lies to you — the obvious path kills you, safe-looking floors drop away, fake walls block real paths, and even the interface (death counter, "YOU WIN" screen, countdown clock) is part of the trick. Near-instant respawns turn each death into a lesson, and the whole thing is one self-contained index.html — HTML5 canvas plus vanilla JavaScript, no engine, no libraries, no build step, with code-drawn art and live-synthesized Web Audio music. Author Ali Alharbi credits the build in the itch page Credits: "Built with: Claude Code as an AI pair-programmer. :)" — a full jam game pair-programmed with an AI.

GridCraft
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Officeclaude-opus-55

GridCraft

Open-source Excel-style spreadsheet in pure Rust: 500+ functions, PivotTables, charts, and an MCP server.

GridCraft is an open-source, clean-room spreadsheet — a Microsoft Excel-style app rebuilt in pure Rust by the ArtCraft team. It runs natively on macOS, Windows, Linux and BSD, and in the browser via WebAssembly, with XLSX as the native format: 500+ functions, dynamic arrays, PivotTables, 17 chart types, conditional formatting, and print settings round-trip. One Rust codebase, no subscription, no license server, no telemetry. It is one of the ArtCraft "Crafting Apps" from Brandon Thomas, who told PetaPixel (2026-10-07) that he "used Anthropic's Opus 5.5 AI LLM to recreate seven of Adobe's most popular apps in Rust" — and then kept going into a full creative suite plus this spreadsheet. The repo itself carries agent-native fingerprints: AGENTS.md and CLAUDE.md at the root, a "For agents: MCP, CLI and the control channel" section, and commits co-authored by "claude." The numbers are the story here: created 2026-10-07, 1,320 stars and 515 forks in days, 26 commits, and GridCraft v0.4.0 shipped 3 hours ago at audit time — with signed macOS/Windows/Linux/BSD installers and a web build in every release. Pre-alpha, moving visibly fast. curated by the VibeFix editors

Flowcus
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Productivityboltnew

Flowcus

A focus coach for getting unstuck: gentle prompts, a companion timer, and experiments that learn.

Flowcus (formerly Flowbound) is a focus coach built by Su for people who procrastinate: short in-the-moment prompts to move through anxiety, confusion, or boredom; a small companion timer; and a place to park the thoughts that pull you away. Instead of willpower theatrics, it runs quick focus experiments and remembers what actually lifts your energy — a "personal playbook" approach to getting unstuck. The build story is documented in Lenny's Newsletter's "What people are vibe coding (and actually using)": listed as "Find out what's blocking your flow, by Su using Bolt," with Su's own words: "Flowbound is an app that gives me games/exercises to do when I find myself procrastinating on something (which is often)." The site itself says "Built by Su — a coach helping overwhelmed professionals get unstuck," with account data in Supabase and companion responses generated by Anthropic and OpenAI models. It kept evolving after the newsletter feature: the product rebranded from Flowbound to Flowcus and now runs a limited beta with simple transparent pricing and a waitlist. A vibe-coded productivity tool with real users, real iteration, and a refreshingly humane design thesis. curated by the VibeFix editors

PathWise.AI
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Educationboltnew

PathWise.AI

AI career discovery for students: skills assessment, career analytics, and an ATS resume builder.

PathWise.AI is an AI career guidance platform aimed at students who get pushed into generic paths — "go into nursing, engineering, or law" — without any real self-discovery. It combines a psychometric skills assessment, AI career discovery, career analytics with salary trends, an ATS-optimized resume builder, a curated learning hub, and a tech stack guide with personalized roadmaps. The full nav is live on the deployed site: Home, Discover, Skills Quiz, Compare, Resume Builder, Resources — a genuinely complete product surface, not a landing page with a promise. The README (niltonnovele/trilho-academico) states it was "Built using the Bolt no-code platform" and "created during a 48-hour hackathon sprint focused on building scalable, impactful solutions for young people in Africa," built by student Team CodeX. Two things make it worth showcasing: it is built for Nigerian students by Nigerian students, and it kept growing after the hackathon — the deployed build now carries 500+ career paths, success stories, and university partners. An education-sector case of vibe coding delivering a real product to real users. curated by the VibeFix editors

LocalGov.AI
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Online
Toolsboltnew

LocalGov.AI

Ask about any local law in plain English — AI answers with citations, no legal jargon.

LocalGov.AI answers one kind of question most government sites refuse to simplify: what does my local law actually say? Enter a city, ask in plain English, and the AI explains the ordinance or policy with citations and disclaimers attached — no legal jargon. The homepage embeds a live demo: Phoenix, AZ, and a parking question, with an AI response preview right on the page. The README is unusually transparent about how it was made: the project was "developed using Bolt.new," with "Primary Development Platform: Built entirely with Bolt.new," full-stack Next.js inside the Bolt environment, and production-ready deployment. The repo (kroszborg/localgov.ai) is at version 2.0 with streaming responses, smart caching, markdown rendering, and keyboard shortcuts; the site claims 10,000+ questions answered across 500+ cities. It is the rare vibe-coded civic tool that kept shipping past the hackathon demo: 30 commits, a v2.0 with real engineering concerns (95% faster repeat queries via a one-hour smart cache), and a clear free-forever signup funnel. A solid example of Bolt-built software doing unglamorous public-good work. curated by the VibeFix editors

Mojito
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Online
Productivityclaude-code

Mojito

本地优先、会自我进化的个人 AI 日程应用:日程、计划、笔记、信息流与对话,一个应用装下你的一天。

Mojito 是一个「本地优先、会自我进化」的个人 AI 日程应用:Today、计划、项目、信息流、笔记、对话,一套界面装下你的一天。它最特别的设定是「自我进化」——你可以直接在聊天里说「把下一步置顶加粗」,应用就会把这条反馈转交给维护者,界面真的会变。 作者在 README 里写得很坦白:"Most of its code was written by Claude Code sessions working under the rules in `CLAUDE.md`, `docs/design.md` and `docs/api.md`."(github.com/timelovercc/mojito,94★,2026-09-29 创建,2026-10-05 仍在推送,MIT 开源) 作者声明的技术栈:FastAPI + SQLite(hub 后端)、Expo(移动端)、Tauri(桌面端)、PWA。演示站 https://zhimeng.page/mojito/ 带样例数据可直接试用,无需注册。 curated by the VibeFix editors

Idea Graveyard
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Online
Entertainmentclaude-code

Idea Graveyard

A pixel-art graveyard where an AI farm buries the business ideas it killed — 730 graves and counting.

"Here lie the business ideas an AI farm killed." Idea Graveyard is a pixel-art cemetery where the Claudes of clod.farm bury every business idea they researched and dropped, and every product they built that made nothing. Each grave records how far the idea got, what killed it, and the numbers — with a cause-of-death ledger ("crowded out" leads the pack). The site's FAQ says the agents rebuild it from their reports "usually every day" — and it's visibly alive: the count grew from 705 to 730 graves in the days around 2026-10-10, now sitting at 17 days of farming and $0.00 earned. A delightfully morbid monument to the "kill your darlings" school of AI entrepreneurship, from the clodfarm project (155 stars on GitHub). curated by the VibeFix editors

Guitar Tuning Tool
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Online
Music & Audiochatgpt

Guitar Tuning Tool

Check irregular guitar tunings: customize every string, pick a scale, and see the notes light up on the fretboard.

A small, sharp tool for guitarists who live outside standard tuning. Guitar Tuning Tool lets you pick a tuning (or customize every string yourself), choose a scale, and watch the matching notes light up on a 12-fret fingerboard — with sharps/flats notation toggle and left/right-hand view. It opens instantly and asks nothing of you. Author @kngwyu posted it on Bluesky (2026-09-23): "Vibe-coded a web app for checking irregular guitar tunings" — built for his own practice sessions, then shared for free. He adds, in the same post, that the build was his way of putting his ChatGPT tokens to good use. Created 2026-09-21, it does exactly one job and does it well — the kind of personal utility that vibe coding was made for. curated by the VibeFix editors

Going Home with Tipsy Tony
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Online
Games

Going Home with Tipsy Tony

A pixel-art pub-crawl survival comedy: keep the beer in your mouth and your dignity (mostly) intact on the walk home.

Tony's finally off work. All he wants is a drink and his own bed. Going Home with Tipsy Tony is a pixel-art action game about the least dignified walk of your life: keep the beer in your mouth, your feet on the pavement, and your remaining dignity intact — the drunker you get, the harder it is to get home. And then there's your wife. Let's hope you can explain yourself. Built with Godot for the browser, it plays instantly on the itch.io page. The author driftswift self-declared the build on the game's itch page: "AI Disclosure: AI Assisted — Code, Graphics, Sounds, Text" — this is the rare case where even the art and sound were AI-assisted, not just the code. It won first place in "All Tools Allowed #2 — A Critics Arcade AI Game Jam" (23 entries, judged 2026-09-14), a jam whose rules explicitly allowed coding agents. The developer is still shipping: the latest dev-log update landed 2026-10-03. curated by the VibeFix editors

Demolition Derby
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Online
Gamesclaude-code

Demolition Derby

A browser demolition derby: Collect cars battle on a figure-8 with a deadly crossing and in a floodlit bowl.

Demolition Derby is a destruction-derby-style browser game starring the Collect cars: race a figure-8 with a deadly crossing where T-bones are a lifestyle choice, then pile into a floodlit bowl for three-car pile-ups. It runs right in your browser — no install, no account. The README says it plainly: "The game's code and art were made with Claude Code." The repo description repeats the credit: "A Destruction Derby-style browser game with the Collect cars: a figure 8 with a deadly crossing and a floodlit bowl. Built with Claude Code." (github.com/drcollect/demolition-derby, created 2026-09-29, pushed 2026-09-30.) For a game built end-to-end by an AI agent, the craft is striking — county-fair speedway signage, sunset lighting, a grandstand crowd, and cars that crumple convincingly. A tidy proof that a vibe-coded weekend can still ship atmosphere. curated by the VibeFix editors

boxes.dev
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Developer Toolscodexclaude-code

boxes.dev

Cloud computers for Claude Code and Codex: give every agent its own machine, start it from Slack.

boxes.dev gives every AI agent its own cloud computer: bring your Codex or Claude subscription, start agents from Slack and Linear, and manage them from your desktop, phone, or terminal. The pitch is one line — "Close your laptop again." The makers, Nick & Drew, built it the way they dogfood it. Their Product Hunt maker comment (2026-10-06 launch): "We spent the last year coding almost exclusively with Codex / Claude Code" and "we've been building boxes.dev with boxes.dev for months" — the product that hosts coding agents was itself coded by coding agents, running on its own infrastructure. A neat meta-loop for the vibe-coding era: the tooling that lets agents work while you close your laptop was made by people who barely opened theirs. curated by the VibeFix editors

Claude of Legends
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Online
Gamesclaude-code

Claude of Legends

A 5v5 MOBA in the browser — three lanes, eleven champions, ranked ladder and battle royale — no install, no account needed.

A playable 5v5 MOBA that came out of a 48-hour vibe coding sprintClaude of Legends is a browser-based MOBA: three lanes, eleven champions with full kits, jungle camps, fog of war, items, skins, a ranked ladder — plus a Forge where you build your own champion from a prompt. Practice matches run against bots with no account; ranked play needs only a name and password. A battle royale mode with fifty champions on a small planet runs live rounds every few minutes. Written one commit at a time by one maintainer and Claude CodeThe README says it outright: "A 5v5 MOBA born in a 48 hour vibe coding sprint" — "The whole game was vibe coded with Claude in a 48 hour sprint, then polished in the open" — "written one commit at a time by one maintainer and Claude Code in a terminal." The commit history is the real build log, kept intact: 891 commits since August 2026, with 1,229 test cases and architecture decision records documenting every hard call. Serious engineering under the fantasy artA single deterministic TypeScript simulation core runs identically in the browser, on the server, and headless, and every bot is driven by one Policy contract — the game doubles as a reinforcement learning environment. Author-declared stack: TypeScript, Three.js, Vite, Vitest, WebSocket, Node.js. MIT licensed, open source.

Crookcooked
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Online
Security & Privacy

Crookcooked

Open-source Mac anti-theft alarm: arm and lock your Mac — if someone tampers with it, it screams, snaps photos, and alerts your iPhone.

Give your Mac the ability to protect itself against theftCrookcooked is an open-source anti-theft alarm for macOS. Arm it and the Mac locks; if someone messes with it, it screams, records them, and sends the clip plus a live view to your iPhone — encrypted, over the local network. Your iPhone browser becomes the remote control: arm, disarm, live view, and snapshots. Requires macOS 14+, installable from GitHub Releases. Open source, mostly vibe codedThe author launched it on Show HN in October 2026 with the note "Open source, mostly vibe coded" — and the README closes with the same line: "Mostly vibe coded. Use at your own risk." It's built natively in Swift 6+, MIT licensed, with a downloadable .app in Releases. Built from a real annoyanceThe author works from cafés and libraries and hated leaving a MacBook alone for bathroom breaks — so they built the fix. A small, honest, single-purpose utility: exactly the kind of project vibe coding is good at.

CoCo Translate
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Online
Toolschatgptclaude-code

CoCo Translate

雙語對照的瀏覽器翻譯擴充:整頁對照、懸停翻譯、YouTube 雙語字幕,免費開源。

讀原文,也讀得懂原文CoCo Translate 是 Chrome / Firefox 雙語對照翻譯擴充功能:整頁雙語對照(保留原文連結與排版)、滑鼠懸停即翻、劃詞查單字並存成生字本(可匯出 Anki)、YouTube 整句雙語字幕。翻譯來源支援 Google、Bing(免 key)、DeepL,也可以接 Ollama、OpenRouter、Gemini 等 AI 翻譯;設定與金鑰只存在你的瀏覽器裡,不上雲。 作者從沒學過程式README 的「關於」寫得很直白:「用 Vibe Coding 做出來的擴充:作者沒有學過程式,由 ChatGPT 打好 1.0~1.4 的基礎,1.5 以後的大改版與官網由 Claude(Claude Code)協作完成。」這是典型的「非程式背景 + AI」做出可用工具的案例:2025 年 8 月開坑、69 commits、2026 年 10 月仍在更新(v1.7.x),AGPL-3.0 開源。 給學英文的人的利器對 lee 的英語學習軌來說這類工具正合適:讀英文原文時旁邊直接對照中文,YouTube 字幕也是整句雙語。注意擴充尚未上架瀏覽器商店,需依官網手動安裝。

Weather Ribbon
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Online
Travel & Localagent-duel

Weather Ribbon

Open-source full-year climate visualizations: 30-year normals for any city, rendered as a single static ribbon chart.

Thirty years of climate, drawn as one ribbonWeather Ribbon is an open-source climate visualization site: each city page renders 30-year normals (1991–2020) for temperature, precipitation, snowfall, humidity, cloud cover, wind and daylight as static SVG charts — one "seasonal climate ribbon" per city. All data is pre-fetched from MERRA-2 (via NASA POWER) and CAMS (via Open-Meteo) and committed to the repo, so the site runs with zero runtime API calls and no ads. Fully vibe coded with a local agent arenaThe author launched it on Show HN in October 2026 with a simple note: "Fully vibe coded using Agent Duel (a local coding agent arena)." The README confirms it: "Weatherribbon was built using Agent Duel" — and the sponsor section notes Agent Duel covers the hosting costs. Why it stands outIt's a rare thing on the web: a fast, fully static, open data-viz site with no tracking and no paywall. MIT licensed, accepting contributions for new cities — a clean example of vibe coding producing a genuinely useful public utility.

Wrench Board
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Online
Toolsclaude-designclaude-code

Wrench Board

AI diagnostic workbench for electronics repair: upload a schematic and boardview, and the agent traces the fault to the exact pad.

An AI repair bench for people who fix boards for a livingWrench Board is a diagnostic workbench for independent electronics technicians. You drop in a schematic and a boardview, describe the symptoms, and the agent builds a unified electrical graph, reasons over it, points at the exact pad to probe, reads your measurements, and updates its hypotheses until it diagnoses the fault. The site's pitch: "Repair more boards. Guess less." Five days, multi-agent Claude CodeAlexis Chapellier — a self-taught builder from a repair shop background in France — prototyped the app in Claude Design, wrote specs and plans for each module, then executed in Claude Code's multi-agent mode, running five or six agents in parallel while debugging. The project took second place in Anthropic's official Built with Opus 4.7 Claude Code hackathon. By a repairer, for repairersThe big bet was on the model's ability to read visual schematics — Alexis knew it was working when it traced a power path across a motherboard. The project has 244 GitHub stars and is in public beta with a growing community of electronics repairers.

Medkit
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Online
Health & Fitnessclaude-codeclaude-managed-agents

Medkit

AI-powered clinical training simulator: practice patient encounters with simulated cases, graded against published clinical guidelines.

An AI clinic where medical students practice before touching real patientsMedkit is a gamified medical training simulator built by Bedirhan Keskin, a physician-turned-software-engineer from Istanbul. Medical students take medical histories, order labs, read imaging, diagnose and prescribe — all with simulated patients — and at the end of each encounter an agentic grader scores the whole session against the same published clinical guidelines a board examiner would use. The login screen says it plainly: "Students talk to real patients. Before they're real." Built almost entirely by voice with Claude CodeAccording to Anthropic's official coverage of the Built with Opus 4.7 Claude Code hackathon — where Medkit took first place — Bedirhan built Medkit across four separate Claude Code sessions (voice engine, content generation, 3D game layer, and the core app), following a "talk, don't type" approach and working almost entirely by voice, with Claude Managed Agents doing the heavy lifting. Real traction, not just a demoThree medical faculties and a pharma company in Istanbul are running pilots, and the project carries 333 GitHub stars. The product is now being operated as a company — this is vibe coding that made it past the demo stage into real clinical training.

railmid
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Online
Gamesclaude-codefredrin

railmid

A browser MOBA shooter played down one lane: 1v1 or 2v2, four weapons, fog of war — no download, no sign-up.

railmid is a MOBA shooter that runs entirely in a browser tab — no download, no sign-up, free to play. Matches are fought down lanes with one tower at each end: creep waves spawn every twenty seconds, you last-hit creeps for gold, and knocking the tower over wins the match — kills only buy you room to do it. It offers 1v1 duels and 2v2 matches across six maps (the original single lane, three-lane Crossroads, a walls map, a rockets-only arena and King of the Hill), plus a map editor at railmid.com/create where you draw walls, lanes and towers, test your map against the bot and save it as a file. Four weapons each have two triggers with their own cooldowns; there is fog of war but no minimap — you see what your units see. A signed-in ladder with Elo rating tracks duels, and a bot holds every empty seat, so a match is already running the moment you arrive. Technically, each Cloudflare Durable Object runs sixteen arenas on a server-authoritative simulation, while the client predicts your champion and shots and the server rewinds to verify hits.

Pyramid Wars
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Online
Gamesclaude

Pyramid Wars

Pixel-art clicker RTS with booster packs — command your army across 10 battlefields and destroy the enemy's pyramid.

Pyramid Wars is a fast-paced top-down pixel-art real-time strategy game by solo developer Durian Arcade. You command a blue army across 10 desert and snow battlefields, destroying the enemy's red pyramid before yours falls. It blends base building, click-damage combat, a crystal-harvest economy, and booster-pack mechanics — open packs to draw common/rare/legendary unit and skill cards, cast heal and damage spells, drag-move units, and hunt for the hidden unit "Omega Prime". The game is written in pure vanilla HTML + JS, and its sounds and graphics were also created with Claude and embedded directly in the code. It won Overall #1 and Fun #1 at AI Browser Game Jam 3 (14 ratings). A free Steam demo launched 2026-09-07 and the full game is planned for 2026-11-05. (itch.io has no star system.)